3D Math Primer for Graphics and Game Development (EBook, PDF)


In Stock
Want create site? Find Free WordPress Themes and plugins.

— EBook in PDF Format — Will be Available Instantly after Sucessfull Payment.

3D Math Primer For Graphics And Game Development Covers Fundamental
3D Math Concepts That Are Especially Useful For Computer Game Developers And Programmers. The Authors Discuss The Mathematical Theory In Detail And Then Provide The Geometric Interpretation Necessary To Make
3D Math Intuitive. Working C++ Classes Illustrate How To Put The Techniques Into Practice, And Exercises At The End Of Each Chapter Help Reinforce The Concepts. This Book Explains Basic Concepts Such As Vectors, Coordinate Spaces, Matrices, Transformations, Euler Angles, Homogenous Coordinates, Geometric Primitives, Intersection Tests, And Triangle Meshes. It Discusses Orientation In 3D, Including Thorough Coverage Of Quaternions And A Comparison Of The Advantages And Disadvantages Of Different Representation Techniques.

The Text Describes Working C++ Classes For Mathematical And Geometric Entities And Several Different Matrix Classes, Each Tailored To Specific Geometric Tasks. Also Included Are Complete Derivations For All The Primitive Transformation Matrices.

Did you find apk for android? You can find new Free Android Games and apps.
Find NULLED WordPress Themes and Plugins at NulledHub.net